![]() ![]() Committed to an airport at Sand Point, King County commissioners authorized construction of an air strip. The plan to develop Sand Point encountered opposition from supporters of an Army air field just north of Camp Lewis, echoing other competitions between Seattle and Tacoma for preeminence on Puget Sound. As part of the festivities, air mail pioneer Edward Hubbard (1889-1928) landed a plane at Sand Point with King County Commission chairman Claude C. On June 19, 1920, local officials and Navy officers held a ground breaking ceremony which included a symbolic tree cutting. Nebraska (1900), King County commissioners began acquiring the small farms on the site. In the spirit of boosterism expressed in the building of Fort Lawton (1898) and in the construction of the U.S.S. The peninsula allowed takeoffs and landings free of obstructions such as buildings and power poles.The fresh water site was both free from tidal action and not subject to flooding.Its location on Lake Washington made it easily discernible from the air.Frank Fretwell (1882-1937) began to lobby King County for an airport at Sand Point (the location was at that time outside the city limits). World War I ended before the Navy made a decision, but a group of veterans with flying experience headed by Capt. Elected officials of King County and members of the Seattle Chamber of Commerce learned of this and remembered when a group of Army airplanes had visited the area on a Liberty Bond tour and landed on the Jefferson Park Golf Course, the only available landing field. Gregory received the assignment to find a suitable site and he ultimately fixed upon Sand Point. Navy wanted a base for aircraft to serve as the "eyes of the fleet" and to create an air umbrella over the naval bases and yards in Puget Sound. Units trained at Sand Point participated in some of the critical battles in the Pacific war.Īt the time of the U.S. ![]() Growing eventually to more than 400 acres, the Sand Point Naval Air Station hosted at its peak during World War II more than 5,600 Naval personnel, more than 2,400 civilian workers, and hundreds of aircraft. I know that people will quite playing if they lose everything they spent litteraly weeks building up at least soften the blow by giving them a ship equal to their level nothing special just a basic ship of that level.Under a variety of official designations, Sand Point, a peninsula in north Seattle that juts into Lake Washington, served for almost 50 years as an air base, aviation training center, and aircraft repair depot for the U.S. they should be able to build something in so vertern players get something to help get them back into ships they can crew or give a ship of equal level to your character the money part no big deal it's the grinding to get back into a rate 5 ship when your crew comp is 350 and only thing available to you is a basic cutter after a wipe. Its not about XP getting wiped or craft level, it's about lossing all the progess made, plus if when you do a wipe if you lose all your resources and have to start over it's a huge pain because you missions to start making some gold again to get built back up are to high to do anything, so yeah trying to use a basic cutter to do a Ravager mission yeah thats not going to work that frigate will waste you no matter how good you are. XP will NOT be wiped with assets, the devs have stated. One nation had good go one month, reset and do it again.Īnnnnnnnnnnnnnd aggggggaaaaaaaaain. They had these map wipes and it worked perfect. I understand that many of you would like to make your own/original game but i say we can ' borrow ' good things thats been made in other games. Everyone trying to fix it manually where is should be some safety switch against it. Make false peace again so pirates would give you few ports back to play with? So what would you do when there is no more port battles at all? Pirates growing during these actions so theoretically it is possible. Than pirates eliminates another nation And again some of them turns pirate others scattered among all nations and some leave. Especially since no-one would want to do any of that, since the wipe would come sooner rather than later. ![]() Repeating the same very process of the same very port battles time and time again - not to mention having to redo the whole outpost infrastructure - would NOT be interesting. As long as alliances shift, ports being contested change, players look for different fronts. ![]()
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